Texture filtering smoothes textures · Issue #2154 · minetest/minetest · GitHub
Por um escritor misterioso
Last updated 08 abril 2025
and makes them loose the details. Filtering must smooth only distant textures, not all of them. This happens with bilinear, trilinear and anizothropic filtering.

Minetest Forums • View topic - [Mod] Mobs Redo [1.49] [mobs]

Minetest Modding Tutorial: Global Textures
Lens Filter · Issue #10946 · minetest/minetest · GitHub

0.4.8.x Managed Materials Issues · Issue #2444 · RigsOfRods/rigs-of-rods · GitHub

Concrete Smooth or Rough (Texture)
Allow more complex texture modifiers · Issue #6821 · minetest/minetest · GitHub
Fog is weird sometimes · Issue #5128 · minetest/minetest · GitHub

Lens Filter · Issue #10946 · minetest/minetest · GitHub

Texture Filtering preferences: Bilinear or Nearest? : r/emulation

Minetest Forums • View topic - [Mod] Mobs Redo [1.49] [mobs]
GitHub - jose-villegas/VCTRenderer: A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here
Update request: minetest 5.7.0 → 5.8.0 · Issue #273207 · NixOS/nixpkgs · GitHub
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