Part 1: understandable raytracing · ssloy/tinyraytracer Wiki · GitHub
Por um escritor misterioso
Last updated 25 dezembro 2024
A brief computer graphics / rendering course. Contribute to ssloy/tinyraytracer development by creating an account on GitHub.
GitHub - define-private-public/PSRayTracing: A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books ( Features a clean project structure, perf. improvements (compared to the original code), multi-core
Part 1: understandable raytracing · ssloy/tinyraytracer Wiki · GitHub
GitHub - marczych/RayTracer: Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.
GitHub - yhcheer/RayTracingInOneWeekend: RayTracing tutorial use Java&Cpp
GitHub - Glavin001/RayTracer-1: Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.
GitHub - RayTracing/raytracing.github.io: Main Web Site (Online Books)
ray-tracing · GitHub Topics · GitHub
GitHub - Xperaz/minirt: A minimal raytracing engine wrote in C and MiniLibX.
GitHub - yhcheer/RayTracingInOneWeekend: RayTracing tutorial use Java&Cpp
Derek Schuff (@DerekSchuff) / X
Part 3: shadertoy · ssloy/tinyraytracer Wiki · GitHub
Derek Schuff (@DerekSchuff) / X
TinyRayTracer 用256行C++代码构建一个可理解的光线追踪器(1)_understandable raytracing in 256 lines of bare c++-CSDN博客
Home · ssloy/tinyraycaster Wiki · GitHub
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