Sony patents method for “significant improvement of ray tracing speed”

Por um escritor misterioso
Last updated 24 setembro 2024
Sony patents method for “significant improvement of ray tracing speed”
Special hardware units handle ray traversal, freeing up the GPU shaders.
Sony patents method for “significant improvement of ray tracing speed”
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Sony patents method for “significant improvement of ray tracing speed”
PlayStation Studios, OT35, Phase Two Sony - OT, Page 292
Sony patents method for “significant improvement of ray tracing speed”
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Sony patents method for “significant improvement of ray tracing speed”
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Sony patents method for “significant improvement of ray tracing speed”
Rumor - Platform - Rumor: PS5 Pro Codenamed Trinity targeting Late 2024 (some alleged specs leaked), Page 6
Sony patents method for “significant improvement of ray tracing speed”
Can More Powerful Ray Tracing Be Implemented On PlayStation 5?
Sony patents method for “significant improvement of ray tracing speed”
Tom Henderson] PS5 Pro specs and release window details (codenamed Trinity, 30WGPs, 18000mts memory speed, November 2024 target) Rumor - Sony, Page 58
Sony patents method for “significant improvement of ray tracing speed”
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Sony patents method for “significant improvement of ray tracing speed”
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