Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions

Por um escritor misterioso
Last updated 12 janeiro 2025
Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
Thought I’d just post another use case I made a while ago. This one uses a trained model of Othello from this simplified implementation of Alpha Zero made by some guys from Stanford. Apparently you can change the rules to train other 2-person board games. I think their implementation may be a bit buggy. But seems to work OK. Background: Alpha Zero is Deep Mind’s (now owned by Google) board game AI. Which superseded Alpha Go and was later superseded by Mu Zero, which you don’t have to program
Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
The Kentucky Kernel, January 18, 1990
Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
ArtStation - Reversi - 3D Models for UE4 & Unity
Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
PDF) Using Hard And Soft Artificial Intelligence Algorithms To Simulate Human Go Playing Techniques
Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
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Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
Does the neural net of AlphaZero only evaluate the score of a given chess position or does it do something else? - Quora
Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
My side project is to bring back the social aspects and cozyness of classical board gaming! : r/SideProject
Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
GitHub - zuramai/othello: HTML5 Canvas Othello Game
Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
Othello Solved - It's A Draw!
Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
othello-game · GitHub Topics · GitHub

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